Advanced to Week #5 (S3)

Discussion in 'Thread Archive' started by HackGolfer, Dec 1, 2009.

  1. HackGolfer

    HackGolfer Administrator

    Joined:
    Jun 22, 2009
    Messages:
    7,807
    Advanced to Week #5 (S3)

    We have advanced to Week #5.. I made a few adjustments to the sliders:

    Human RB Ability bumped to 45
    CPU RB Ability bumped to 50

    CPU Run Block bumped up to 30
    CPu Rush Defense bumped up to 40

    Qtr Length has been dropped down to 6 min. A few guys have stated that 7 min is too long, and with the late rounds of high scores, I figured a bump down may allow for more sim scores..

    Let me know what you guys think...
     
  2. DC

    DC Shake n Bake

    Joined:
    Jul 22, 2009
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    5,546
    me and jfunk finished and we are ready to advance!!!!
     
  3. bcduggan

    bcduggan Walk On

    Joined:
    Sep 12, 2009
    Messages:
    2,771
    sliders:

    This what I am seeing

    My first 3 games the cpu has broken 39 tackles. That's what's recorded. That's not counting probably 15-20 more combined for the WRs after catching the ball in the same 3 games.

    Miss St had 18 broken tackles that were recorded, not including the ones by WRs after catching the ball.

    That seems a little high, am I wrong?
     

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