Ask me about CCM, I know it all...

Discussion in 'Madden NFL Football' started by RynoAid, Jun 4, 2025.

  1. mooseboyj

    mooseboyj 2 Star Recruit

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    My bad. Thanks for the correction. Added to my memory bank. Won't mess that up again!
  2. Emmdotfrisk

    Emmdotfrisk Working half days on my days off.

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    yes his XP will sit in a pool until allocated by a CPU or user
    MartyWebb and AgenT Smith like this.
  3. bringbackjimmy

    bringbackjimmy WTFWTTD

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    what's the point of having(positions that have multiple spots on the DC, but under the same list such as WR/DT/CB) seperate schemes if ratings only revert to the 1st spot as in DT1?

    like brockers is 77 as a run stopper, but 66 in a balanced. if i put run stopper at the #2 spot, but balanced as #1 hes still a 66.
    Roggie likes this.
  4. Raidernation

    Raidernation I can show you better than I can tell you

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    Emmdotfrisk when resigning a player what will his salary depend on? Take Lamarr Houston as an example his 4-3 runstopper rating is 73ovr his balanced 3-4 runstopper rating is 83ovr
    will his salary be based on these ratings or his production, will his on the field play and tendencies change as well ?
  5. Emmdotfrisk

    Emmdotfrisk Working half days on my days off.

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    Don't think too much as OVR as the players value, but rather the players value to that team. The salary request is based on age, production, performance, skills, and attributes.
    Raidernation likes this.
  6. Raidernation

    Raidernation I can show you better than I can tell you

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    Its very easy to get caught in being able to raise "Overall" given we lived by those in Madden's past. How about trades, when viewing other teams I'm seeing how they are rated on my team, how do I see how my player rank on theirs
  7. Emmdotfrisk

    Emmdotfrisk Working half days on my days off.

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    the CPU will use OVR to value their players. Honestly, think of OVR as a guide. In past Madden's you could draft a 55 ovr player but for your system he could be a 75. This year it takes into account the type of player you should have at each position. This will help users get players in the right spots, and will help CPU get the players they need to run their system correctly.
    Raidernation likes this.
  8. Kidofcrash23

    Kidofcrash23 4 Star Recruit

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    When will the CCM site be fully operational? Meaning, the "coming soon" sign going away on the upper right.

    Also, i shared my game summary on facebook just to see how it looked. It said my team won which is correct, but said I lost when referencing my name. Also, the Rushing leader was incorrect. Just an FYI for the EA folks.

    Is there an issue with clock acceleration in CCM not working?
  9. Roggie

    Roggie Future Sith Lord

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    I know there's an issue for user games where it doesn't work.
  10. Raidernation

    Raidernation I can show you better than I can tell you

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    Thanks man
  11. Emmdotfrisk

    Emmdotfrisk Working half days on my days off.

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    This will be be announced in the near future. As for accel clock it is turned off in online ccm.
  12. The Richuation

    The Richuation TMFL Commish

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    Where are the goals?

    I am in preseason and cannot find them... Do they populate in the regular season?
  13. AgenT Smith

    AgenT Smith 3 Star Recruit

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    You should find them if you go over one click. I think they're in the last category of that small "list" or "menu"; or they're above the spot showing the amount of XP you have.
  14. monsieurginger

    monsieurginger 1 Star Recruit

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    Emmdotfrisk, can you ask Looman, Moore, or anyone any the know if they can release the equation used to calculate OVR for each position and player type?
  15. Emmdotfrisk

    Emmdotfrisk Working half days on my days off.

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    What would you need it for?
  16. The Richuation

    The Richuation TMFL Commish

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    If Madden is anything like FIFA, Overall is provided to give more casual players a quick and easy way to digest player value. If you look at the lengths and depths they have gone to provide individual rating categories as well as scheme, player type, and traits, it makes overall seems obsolete, doesn't it?

    It allows "system guys" to find success. Sure does beat just sorting by Speed.
    AgenT Smith likes this.
  17. I Peench

    I Peench Caught in the hustle

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    This.

    OVR is pretty useless to the hardcore guys. It's about finding specific attributes that fit your scheme. I like how overall makes it easier to identify players that might have these attributes by taking scheme into consideration, but that's about all it does.
  18. monsieurginger

    monsieurginger 1 Star Recruit

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    Emmdotfrisk, if we know how OVR is calculated for each position type, we'll easily know which position types we want based on OVR.
  19. AgenT Smith

    AgenT Smith 3 Star Recruit

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    If you look at a player, it tells you what their style is and what scheme they fit best in. I know for sure you can see it in the FA screen, may have to do a bit of exploring for guys on your roster. But usually, if a guy's rating is too high or low to be true (example - D. Sproles and M. Ingram on NO) then it's usually an indicator of them being a perfect fit (Sproles) or not the best fit (Ingram).
  20. Flyinhi2005

    Flyinhi2005 2 Star Recruit

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    Emmdotfrisk did they take the section out where u can look over plays and create highlights.. After game there isnt a option anymore
  21. monsieurginger

    monsieurginger 1 Star Recruit

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    AgentT Smith,
    Are you talking as fitting the scheme, or the player type?
  22. AgenT Smith

    AgenT Smith 3 Star Recruit

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    It shows both, at least in Free Agency. It should be scheme first, then player type.
  23. Roggie

    Roggie Future Sith Lord

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    It's still there. It's just in another menu. Can't remember which one off the top of my head.
  24. Emmdotfrisk

    Emmdotfrisk Working half days on my days off.

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    Oh so your saying you don't know what players you like?
  25. Danthraxxx

    Danthraxxx HK 15' Seahawks !

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    hey Emmdotfrisk I bet this was covered , but since you are here ...... does XP carry over from one season to the next with players ? Also if it does, if I leave XP on the table for a player and in the offseason he ends up on another team does the player take that XP with him ?

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