Cap Book Simplification Plan Okay, now that we've seen it sort of in action, I'm going to list point by point ways we can simplify the plan that shouldn't be too terribly drastic, save one. Some of these are ideas already stated, so if you see it repeated, I want to put all the ideas here that we have had. Most of these will be my ideas though. Each is numbered so you can easily say which ones you like and which ones you don't like. Get ready, this might be a long one. 1. Minimum base salary/bonuses and maximum base salary: I won't restate the chart here unless asked to, but I like the idea of setting a base salary "ceiling" that cannot be passed. That forces teams to use bonuses more, which means more cap hits and more strategy in bidding than we currently have set up. 2. Cap hits: We need to simplify cap hits. So my proposal for that is very simple: whatever the player's bonus is that he is paid, that is your cap hit. No multiplier. Just the base bonus you're paying out. Simple. Right now it's base bonus times the modifier. Trim it down. 3. Modifiers: Okay, I must admit the current rules make it fair, but do make it complicated. So I propose the following: Modifiers can go UP if a player progresses or a team trades away the guy above him on the depth chart, moving him up. A modifier can go DOWN ONLY if a player is signed/traded to the team which would cause that player to move down the depth chart. If a player regresses to fall down the depth chart, their modifier does NOT fall. If a player does not lose any overall value yet falls down the depth chart, though, simplify it: he loses some money as a result. This will honestly not break any cap books to do this, and would make it easier to figure out for owners and cap guys. I was against this at first, but the more I think about it, the better an idea this is. Simplicity for this: Cap books are organized by overall by position. Unless a veteran regresses in the offseason, the modifiers stay put. The players adjust to their new setup. Addendum to #3: Also, if a FA is signed, their modifier they signed for stays as well. 4. Cap Book Overall: Here comes the radical idea I talked about earlier. Ready? Here goes: Cap book ownership is the responsibility of the cap book board members. Owners are required to post changes to their roster, whether through trade, cut, signings, but are NOT required to post any numbers involved in those transactions. The cap guys log the transaction, then report to the owner the new value of the team and whether they are over/under cap. The owner is ONLY responsible for making sure that the players are paid correctly, are logged with correct modifiers, and are responsible for taking care of over cap issues when reported. Otherwise, they just coach and play. This puts more onus on the cap book guys to get this thing updated and accurate all the time. With 2 1/2 guys doing the cap book (I include myself as a 1/2 guy), this can be done where it could not before. Take some of this complication off the owners and put it on your board members. At least while we educate them on HOW this stuff works. This allows owners to still be a part of the cap book, but in a role much like a coach would be in the NFL (that does not also wear a GM hat). It would force them to take action when cap books are bad, but would not force them to monitor and figure every transaction unless they are close to the cap limit. Reason for change: This was an idea thrown in from input from an owner or two I talked to. However, this puts a lot on the cap book crew, which right now are as confused as the rest of us. Myself as designer included. Let's all be confused together for now. 5. Overall Simplification: I'll try my best to tone down the rules. A lot of the cap book's thickness is charts, so I will put those in separate areas as a separate document. I will then work on simplifying the rulebook IF you guys think some of these ideas here will help.