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Game Play & AI Post-Patch 2

Discussion in 'Thread Archive' started by xx Vols xx, Aug 12, 2010.

  1. xx Vols xx

    xx Vols xx Vol Nation

    Joined:
    Jul 31, 2010
    Messages:
    895
    Game Play & AI Post-Patch 2

    WoW...a huge difference in the CPU QB accuracy stats. I just played a practice game against my Week 3 opponent Kansas 7 minute quarters on AA .....Well they lit my ass up.

    Kansas QB was 34-40 415 yards 3 TD's 1 INT

    I could not get any pressure with my front 4

    I somehow managed to win the game 43-42 in OT, I went for the win

    Also noticed that the AI running backs and much better now and I hard a harder time running the ball.

    I bet I choke this week.
     
  2. Milbut

    Milbut Walk On

    Joined:
    Apr 1, 2010
    Messages:
    128
    I did notice passing was a bit juiced, I offset that by 10 up on user pass coverage and 10 down on cpu qb accuracy in my offline with Miss State. I think I'm going to have to put cpu run blocking at something ridiculous to get the cpu to run the ball effectively. I played Auburn last game, and while my defense is good it isn't 13 carries for 8 yards good.
     

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