Halo Reach

Discussion in 'TSO: Xbox 360 Clan' started by Hova, Dec 6, 2010.

  1. Hova

    Hova Live Action. YiYiYi!

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    Any interest for this game?

    I think it would be cool if we could get 8 guys or more online every once and a while and play some 4 on 4 variants. We could schedules nights to play and vote on variants and maps. Run some CTF, slayer, invasion, assault and things like that.

    Playing in matchmaking usually sucks because it is filled with noobs and little kids who never want to play with real strategy as a team.

    If anybody is interested let me know, maybe we can get a subforum or something like that. We can start working on setting up some playing time and making teams and game variants to play.


    Interest:

    HovatheGodMC
     
  2. Hova

    Hova Live Action. YiYiYi!

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  3. JCspartan2

    JCspartan2 Sparty Party

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    Im probably interested, but I don't think I can commit to a set time every week.
     
  4. Hova

    Hova Live Action. YiYiYi!

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    Ya we would have to all work together to find some time. If we get alot of interest we can always have atleast some guys make it online to get some games in.
     
  5. Keller

    Keller The enemy of my enemy is my friend.

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    Unfortunately I've pretty much given up on Halo, its collecting dust. It'll be traded in whenever the next game I want to pickup comes out.
     
  6. Ceewo

    Ceewo Walk On

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    I have already traded it in. Loved the campaign, but didnt care much for the online portion of the game.
     
  7. Hova

    Hova Live Action. YiYiYi!

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    lol niceee
     
  8. FacePlant City

    FacePlant City FacePlant City

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    I'd be up for it. I haven't been playing it, but it's because I haven't had someone to play along with. Usually do.
     
  9. Masler

    Masler Moderator

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    Eh idk maybe
     
  10. Bl0ndeRedHead

    Bl0ndeRedHead Official TSO Pothead

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    People still play Halo:Reach?
     
  11. Wick36

    Wick36 Welcome to the Jungle

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    I ended up trading it in. It was fun and campaign was great, but the multiplayer progression was lacking.
     

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