Alright, I'm looking for some feedback here. The main reason I play NCAA every year instead of Madden is due to the option. I love to incorporate the option into my attack and it works against the CPU. However, when playing against USERS these play get destroyed at too high of a rate. I typically run a spread option type offense and I've been somewhat successful running the triple option plays from the spread sets cause it allows you to spread out the defense. However, I've recently started trying to run the triple option from I-form and fleXbox One sets and while they work against the CPU, they are a waste of time against USERS. I know the speed options from under center work, but I'm not a big fan of those due to their label in the `10 game. The problems I seem to run into is if running a triple option, the user controlled player can crash and beat me to the point of attack since my QB gets stuck in his animation for an unreasonably long time. Outside of that, if you do manage to hold the MLB with the FB fake and get outside on the option, the safeties crash so hard their in the backfield by the time you get to the edge. So what's going on? Is there a secret to running the triple option from under center against USERs that I'm unaware of? Or is this aspect of the game just broken this year and I'm too stubborn to notice it?