Iffy Gameplay Guys, Post what you hate to see from an opponent in this thread. Here's a few things that have been a no-no here at TF in the past: 1. User Picks - I think EA took care of this "floating" issue. Anyone seen an unsim user picks this year? 2. Manual repositioning on D - Typically, shifting players manually before the snap is considered a no-no. Some go as far as to declare a player lock for each play, but I don't think that's necessary. 3. Junk defenses - not playbooks, but play calls. Playing dime and quarter against run formations was a big thing last year. I don't think we'll have a problem with this one. 4. Run commits - these animations were really wacky last year, and most people ban them. I would like to also. 5. Gameplans - How do we feel about these? I'm not using any right now, but do we see any of them as broken or unfair? All I can think of right now. Thoughts?