Okay, I've been posting about these over at OS, here is the latest set. Custom tactics are key as well. You can truly make teams play different and really slow down their build up. Those are a work in progress, but they'll go together with these. Obviously, this is all just for playing the AI. http://www.operationsports.com/foru...-fifa-12-sliders-thread-7.html#post2042907914 Version 1.1 Half Length: 10 Min Difficulty: World Class Speed: Slow Controls: Semi on anything that allows it, manual on everything else. So, nothing should be assisted. User Sprint Speed - 38 Acceleration - 45 Shot Error - 50 Pass Error - 64 Shot Speed - 44 Pass Speed - 54 Injury Frequency - 91 Injury Severity - 50 Goalkeeper Ability - 45 Marking - 100 Run Frequency - 75 Line Height - 50 Line Length - 10 Line Width - 35 Fullback Positioning - 70 Power Bar - 60 AI Sprint Speed - 38 Acceleration - 45 Shot Error - 55 Pass Error - 100 Shot Speed - 44 Pass Speed - 54 Injury Frequency - 91 Injury Severity - 50 Goalkeeper Ability - 45 Marking - 100 Run Frequency - 100 Line Height - 40 Line Length - 10 Line Width - 30 Fullback Positioning - 80
Good lord Cole i thought i would get away from that picture after leaving AM. Guess that shit is just saved on your hard drive ready to go at any moment.
I am using these in my AFC Wimbledon MM. It makes for a much different game... and I am enjoying it on world class.
Those are old. Use these: Half Length: 10 Min Difficulty: World Class/Legendary Speed: Slow Controls: Semi on anything that allows it, manual on everything else. So, nothing should be assisted. User Sprint Speed - 39 Acceleration - 46 Shot Error - 52 Pass Error - 64 Shot Speed - 44 Pass Speed - 59 Injury Frequency - 70 Injury Severity - 50 Goalkeeper Ability - 50 Marking - 75 Run Frequency - 70 Line Height - 40 Line Length - 25 Line Width - 35 Fullback Positioning - 70 Power Bar - 60 AI Sprint Speed - 38 Acceleration - 45 Shot Error - 50 Pass Error - 85 Shot Speed - 46 Pass Speed - 59 Injury Frequency - 70 Injury Severity - 50 Goalkeeper Ability - 50 Marking - 85 Run Frequency - 35 Line Height - 30 Line Length - 45 Line Width - 35 Fullback Positioning - 70
Yes. Although in my game now I have injury frequency a bit lower and severity a bit higher, I believe. I'll update soon.
I will say the ball seems "bouncy" on ground passes... but that may be due to playing in League 2 where the teams are and the talent pool is rather low. Thoughts? Or is it bouncy at top levels also... and maybe really it should be bouncy, i dont know.
It's a product of the pass error slider. It's just something I've lived with and when you get used to it you'll see a bit less as you know how to pass without it being so crazy. However, playing with worse teams most likely makes it even worse than what I see.
I can vouch for Kreb's sliders. Just wrapped up a season in manager mode without simming a single game of any competitions just because the game was that much more fun vs the cpu after the sliders. It'll be interesting to see how the patch can further tune gameplay. I think the frequency of bouncy passes are about right. When I watch PL games the balls almost always get there but the paths can vary. Watch a Championship or a League 1 match and it's even a tougher watch in terms of passing smoothness. It'd look rather sterile if every passed hugged the turf perfectly.
The goal was basically to make it seem less like FIFA. Have you played with them much? Because I will warn you that going from this to an online match is crazy the first few times. The online or regular settings seem INSANE and shows just how ridiculous the game is. It's in fast forward mode.
Very cool Kreb. I was told by a buddy that manager mode is very cool this season. I will give your sliders a shot and post some feedback.
I've probably logged 50 matches w/ 10minute halves using your sliders. Going online is a HUGE adjustment for me. I almost always schedule 30 mins of H2H Seasons mode before any league matches just to kind of get back up to speed.
There is but Manager Mode is too good for me to pass it up this year. Youth squad, player moods/requests, transfer deadline day, scouting, press interviews, commentary that reflects everything mentioned...it's a offline dynasty guy's dream and that's what I truly am at the bottom of it all.
The transfers are out of control, though. Way too much movement of top guys. Other than that, it's great.
Tried these out but for some reason the gameplay is still not as as slow as I would like. Any recommendations?
Will try that later on tonight. Should I try these out or are the ones posted here more up to date. http://www.operationsports.com/foru...ld-class-legendary-sliders-quest-realism.html