Madden '11 Impressions Any out there? I know I enjoy the game and kind of wished NCAA would use their player models. I know some folks complain about them being 'skinny' but it helps with the spacing and makes everything seem 'spread out'. I enjoy the game from the demo so far. I like the fact that they have given us slider heads an opprotunity to adjust sliders and see what works and what doesn't and the 5 minute quarters are a plus. A little thing that made me say wow last night was the fact that I blocked a FG. No grabbing the 'safety' or whoever watches for fakes (we called him the safety in HS as in Safety net) and bringing him hell bent from the edge. I just picked FG block and my team got great penetration and I pushed triangle (PS3 version) and got a hand on it. And it wasn't a jailbreak looking scene either I still had a blocker in front of me but on a long FG attempt the kicker had to aim low and I got a hand on it. Great moment from me. Gameflow is actually going to be a great feature IF you use it correctly. I was reading the chatroom and someone stated the CPU called 4 straight PA passes for him or something like that. I sat there and played/set up my gameplan and they actually called a pretty good game. Only a couple times did I change a run to pass and that was because I seen the blitz coming and yes I had P.Manning, lol. The strategy pad is fine in my opinion they just need to make the CPU take a little more time under center. I enjoy it because it will eliminate all the nano blitzers online. What are y'all thoughts on the game so far?