Madden 13 Title Update #3 Impressions

Discussion in 'Madden NFL Football' started by BobJr, Oct 15, 2012.

  1. BobJr

    BobJr To each their own

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    Madden 13 just released their next update today (10-15-12) I was wondering what you guys thought of it. We are in our offseason, so I will not really know until Sunday. Here is the specifics on the update:

    Shaun Mason
    CHUNKNESS
    BlyGilmore
    majesty95


    Feature Additions:

    Custom Rosters Offline: Added the ability to start an offline career with a custom roster.

    Connected Careers Edit Player: Added the ability to edit gear and information for players in a league.

    Coach Mode in Connected Careers: Added the ability to use coach mode in Connected Careers.

    Changing Schemes in Connected Careers: Added the ability to change offensive and defensive schemes as a coach.

    Offline Play Along in Connected Careers: Added the ability for multiple people to join a CCM game. This applies to coaches only.

    Draft Clock: Added a draft clock during the draft that is displayed on screen if you leave the draft interface to view rosters, depth charts, etc.

    Draft Filter: Added a filter to the draft screen to display players that have been drafted.

    Connected Careers Practice XP: Added the ability for user controlled players to earn extra XP in practice mode through the stats they accumulate.
    Gameplay Tuning:
    Fixed an issue where WRs were dropping too many passes when playing on All Madden difficulty setting.
    Fixed an issue where it was too easy to time the kick meter on FGs and PATs in user vs. user games.
    Fixed an issue where punt returners were moving away from the landing spot if you called a fair catch while letting the CPU control the player.
    Fixed an issue where someone who attempted to bull rush with the R stick once the ball was snapped activated run commit.
    Commentary:
    Added over a dozen logic fixes to make our commentary more intelligent.
    Presentation:
    Fixed an issue where specific offensive player celebrations were not triggering.
    Fixed an issue where the referee was backwards when calling a penalty.
    Fixed an issue with the Giants away uniforms (missing a sleeve stripe).
    Connected Careers:
    Fixed an issue where Offline Gameplay AI/Logic did not match the logic in Play Now.
    Fixed an issue where playing the game on All-Madden is too easy.
    Fixed an issue where changing the camera setting in CCM game works for single player.
    Fixed an issue where League Sliders had limited impact on difficulty.
    Fixed an issue where the Accelerated Clock did not function in an online CCM game when the option was set to On.
    Fixed an issue where you could not turn on/off GameFlow in CCM.
    Fixed an issue where you were unable to sign Free Agents during the season.
    Fixed an issue where 'Starting a League' would reset Player Schemes.
    Fixed an issue where after declining a trade offer, you are no longer able to accept or decline another offer.
    Fixed an issue where you could exploit supersim to run the game clock indefinitely.
    Fixed some spelling and polish issues in the News and Twitter.
    Fixed an issue where a coach could make a contract offer to a user controlled player.
    Fixed an issue where you are forced to select a throwing style for a created player that is not a QB.
    Fixed an issue where turning Auto-Start to off does not save week to week.
    Fixed an issue where you can see rookie overall ratings by accessing the player card of the prospect through Team Needs.
    Fixed an issue where changing Auto-Sub Frequency does not change the correct data.
    Fixed an issue where the profanity filter was preventing offline players from typing in their names.
    Fixed an issue where you can draft a player and then trade down while the draft is paused. The issue resulted in the user keeping both the traded picks and drafted player.
    Stability:
    Fixed numerous crashes.
    Fixed an issue with the in-game pause menu disappearing.
    Madden Ultimate Team:
    Changed the Packs button to Store Button.
    Condensed Leaderboards and Help menus.
    Implemented the ability to view videos from the hub.
    Implemented Store Panel Changes.
    Moved Auctions/Trades to a separate menu option.
    Fixed several Solo Challenge exploits
    Playbooks:
    Fixed an issue where the Hail Mary formation in a custom playbook had a blank play that resulted in a broken formation and invisible players if selected.
     
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  2. MartyWebb

    MartyWebb C.R.E.A.M.

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    I've logged in, installed the update, and was able to adjust the desired position types I want (QB Balanced/West Coast etc) but I see nowhere to change my schemes? Am I missing this, or is it only when you create a new coach?
     
  3. klaximilian

    klaximilian Walk On

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    Same here. I thought that was going to be incorporated into this patch. Maybe it's on the next one?
     
  4. Shaun Mason

    Shaun Mason Somebody you used to know.

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    I'm not sure what the deal is.
     
  5. Shaun Mason

    Shaun Mason Somebody you used to know.

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  6. bcduggan

    bcduggan Walk On

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    Cool.... I noticed the ps3 reset issue is gone when I quit after hitting ps button.
     
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  7. MartyWebb

    MartyWebb C.R.E.A.M.

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  8. Jshaver

    Jshaver Banned

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    Player Position changes...

    They seem to only allow Swaping "sides"

    IE - RT can play LT... RG can play LG... ROLB can play LOLB...

    I would hoping to be able to move OLB's to DE, but, that doesn't seem possible... I'm been considering moving my team (Browns) from 4-3 to 3-4, which would involve moving Jabaal Sheard into a Pass Rushing OLB position, but, like I said I can't make him a OLB :(
     
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  9. woodsmall

    woodsmall Walk On

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    Not sure if its a big deal or not but in our online CCM, my player attributes for the season do not match up with my roster in practice (fyi: i changed to west coast team for the season) ... for example, SS Amari Spievey is currently at 73 ovr in online play however when I played my practice game on CCM, he was listed at 78 ... see more I found below:

    Titus Young is listed at 73 ovr on depth chart but in practice he is 76 ovr
    Matt Stafford is listed at 87 ovr on depth chart but in practice he is 96 ovr
    Calvin Johnson is listed at 97 ovr on depth chart but in practice is 99 ovr

    Once practice was finished I went back and confirmed my roster attributes will still where I left them prepatch and they were
     
  10. Raidernation

    Raidernation I can show you better than I can tell you

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    In practice you'll get generalized overalls, on your depth chart the overalls are scheme based.
     
  11. Griffinator

    Griffinator Walk On

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    yea this really disappointed me. I was going to take Courtney Upshaw and replace Ray Lewis in a year but I guess not
     
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  12. Danthraxxx

    Danthraxxx Walk On

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    I am still unclear on how XP gets added for in practice performance. Anybody know ?

    Also , I have yet to play a user but it seems vs. cpu my RB (S.Jackson) seemed to push forward more when stuck behind an o-lineman , instead of just falling over. That just me or have others noticed this too ?
     
  13. klaximilian

    klaximilian Walk On

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    Did the new CCM patch drop today? Curious to see what this included..
     
  14. Griffinator

    Griffinator Walk On

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    It dropped while ago. Editing kinda sucks but its there.
     
  15. woodsmall

    woodsmall Walk On

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    Online CCM patch was suppose to be today on the 19th so that is what he is looking for ... I am curious as well
     
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  16. klaximilian

    klaximilian Walk On

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    This. I know the other patch was on Monday, was curious to see if this one was out as well so I can finally change my defensive and offensive schemes.
     
  17. MartyWebb

    MartyWebb C.R.E.A.M.

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    You can, I just did in TMFL.
     
  18. klaximilian

    klaximilian Walk On

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    Man, that would be so awesome if my PS3 didn't decide to stop reading discs tonight.
     
  19. The Richuation

    The Richuation Walk On

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    So, for instance, I am the coach of Seattle in the GMFL... will my individual players accumulate additonal XP for big performances in practice?

    Or is this just referring to being a player in CCM?
     
  20. Raidernation

    Raidernation I can show you better than I can tell you

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  21. MartyWebb

    MartyWebb C.R.E.A.M.

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    From what I've seen, after one practice, the QB only got the 1500 XP he usually gets, nothing more.
     

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