A recent article on the short development cycle was released by examiner.com where the author interviews EA developer Rex Dickson suggests that Madden 15 "was not hurt by the short dev cycle" because they were able to simply take the most talented people from the NCAA franchise and put them to work on Madden 15. While that is true, the fact remains that this cycle is more than 25% shorter than most. It doesn't matter how much extra help you have, lopping 3 months off of the cycle screws with your timelines and ultimately has to influence decisions you can make during different parts of the cycle. With that being said, I am impressed with the improvements from Madden 25 to Madden 15 and am glad the Madden team picked up some of the old NCAA guys, because a lot of those guys are incredibly talented. While we are in a short dev cycle, it is nice to see the Madden team push forward to deliver us close to a full cycle's worth of improvements. I'm excited for the future of the franchise for the first time in a long time.