Hey Shaun, I'm glad people that liked all the hot dog price owner stuff, 32 team control, import draft classes, etc, got that back and more with Owner Mode but is that it? Is there any word on nagging injuries, connected franchise presentation elements, the wear n tear injury system from HC09, off/def coordinators, etc?
Will be interesting to see how all this works in an on line ccmwith 31 other guys. Video looks good.. owner mode was great when it first came out and hopefully will be again..
Can you tell us anything else, isn't the embargo lifted on CFM? Like the added commish options and other stuff I asked about.
Owner mode is looking pretty cool. Looks like an expanded version of the classic/old Franchise mode (the addition of advisers, the ability to actually play as a real owner, what looks like interviews with the media, plus the social media aspect, etc.). But I am wondering, will we be able to actually PLAY the games during the season, or do we just more-or-less make front office decisions and let the games simulate.
Hey Drift, can you elaborate on any of the other elements of CFM, like commish controls, injuries, pregame formation subs, presentation, etc?
I understand that you can't talk about it for whatever reason but please understand how confusing that is considering some write up already mentioned new commish controls. So I am trying to figure out what embargo or whatever that part of CFM would fall under. I can even understand if the other stuff wasn't addressed but can't be revealed until after the NDA lifts but again, the new commish controls already mentioned is the confusing part. Anyway, thanks for at least responding. EDIT- Nevermind, I found the write up again and it's on this very site no less, lol. Guess I took it out of context and ran too far with it. hey have also added some much needed tools to the commisioner’s toolbelt. This year you will be able to see and transaction log in Online CFM’s so that you can track all activity in a much easier manner. You will also be able to reset salary cap penalties for teams as you replace bad GM’s with new members to the league. http://traditionsportsonline.com/madden-nfl-25-connected-franchise-mode-information
Drifter and Shaun, did y'all get your tweet handle in the game as the fans. I saw RynoAid raging about hot dog prices in the feed.
So, if I'm in a league with 31 of my closest friends I can move my team and change my uniforms? How does the game account for multiple human owners wanting to do this? Also, the ability to import draft classes is cool but does that mean that you lose all of the cool storyline player stuff from Madden 13 or do they add storyline players to the class you import?