Patch #2 is Out

Discussion in 'Thread Archive' started by xx Vols xx, Aug 11, 2010.

  1. xx Vols xx

    xx Vols xx Vol Nation

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    Patch #2 is Out

    Here is what they fixed:

    The second patch for NCAA Football 11 is now available. The patch delivers fixes in addition to what was addressed with the gameplay “tuner†set that arrived last week and a new one that is out now as well. The most notable fixes: The elimination of the QBs getting stuck in the hand-off animation and running backwards for a safety, uniforms will now get dirty, no more connection issues related to Season Showdown, and adjusted progression of punters and kickers in Dynasty mode. Continue on for the full list of changes and leave your thoughts in the comments!


    Graphics

    Uniform degradation has been fixed.
    Fixed a graphical issue with TeamBuilder sideline home uniforms.
    Fixed several camera bugs (pulled back on field goals, blurry cameras, and replays after a change of possession)
    Fixed helmet numbers for Rice and Wake Forest
    Online

    Resolved an issue with Season Showdown, allowing us to turn it back on, so you’re upload failure message every time you go in/out of game is gone!
    Fixed a couple freezes related to lobbies
    Fixed voice communication in Online Dynasty Hub on PS3
    Fixed an issue that could lead to a disconnect in online play during play calling
    Offense

    Fixed an issue on a couple plays where the QB would miss a hand off and run backward
    Reduced the chance that the ball will be knocked out when a receiver is hit at the time of the catch
    Tuned the CPU ball carrier so that they will break to the outside more often when appropriate
    Tuned how the CPU ball carriers utilize leans and special moves so that they won’t be used in situations when they shouldn’t (e.g. a HB in the open field will not put his shoulders down when running forward)
    Tuned pass accuracy and the ability to lead a receiver
    Tweaked sideline catch animations in the end zone so that they have a bit more room to play
    Fixed an exploit where backwards passes could be overly effective
    Defense

    Fixed defensive reaction to pump fake to be more balanced. Skilled defensive backs will not be as easily fooled by pump fakes.
    Tuned the Aggressive Defensive Line Gameplan to have more risk of jumping offsides
    Removed a hesitation from defensive lineman pass rush on screen plays
    Improved flat zone and deep zone coverage
    Tuned man coverage reaction to the run
    Adjusted CPU pursuit angles in some specific cases where they weren’t being aggressive enough
    Special Teams

    Tuned onside kicks to be less predictable
    Fixed an issue where catching a kicked ball after hitting the goalpost would result in kicking team getting the ball back
    Fixed an issue where the punter could line up out of place
    Adjusted cross bar collision on field goals and extra points
    Other

    Tuned CPU clock management where they would let the clock run out in some cases they shouldn’t
    Fixed a bug with time of possession tracking
    Adjusted substitutions to be more intelligent (previously would see some weird players in the game with lots of aggressive no huddle)
    Fixed a couple places where the wrong custom stadium sounds would play
    Fixed a bug that caused Road To Glory to be simulated day by day near the end of the season
    Tuned Kick Power and Kick Accuracy of progression of kickers and punters in Dynasty Mode
    Fixed a couple infrequent game lock-ups
     
  2. xx Vols xx

    xx Vols xx Vol Nation

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    sounds like they fixed alot of things. I wonder if these changes carry over to existing dynasties or are we S.O.L ???

    The dirty uniform thing I thought was kind of cool to see.
     
  3. Milbut

    Milbut Walk On

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    Looks like they haven't done anything about CPU hoarding still....oh well. If that is our biggest issues I guess we don't really have much to complain about.
     
  4. mickey13

    mickey13 Walk On

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    Hey, just curious. I remember during the demo the whole thing about the Nike uniforms. Are these really in the game? Will we see any in our OD?
     
  5. Fisker

    Fisker Walk On

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    Fixed an issue where catching a kicked ball after hitting the goalpost would result in kicking team getting the ball back

    -Thank God, this cost me 2 games already in another league i'm in

    Reduced the chance that the ball will be knocked out when a receiver is hit at the time of the catch

    -Not sure if I like this. Didn't mind seeing guys not catch everything once they were hit, especially those with lower catch ratings

    Resolved an issue with Season Showdown, allowing us to turn it back on, so you’re upload failure message every time you go in/out of game is gone!

    -GOOD!
     
  6. NDCOLTS1979

    NDCOLTS1979 I love you red solo cup

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    damn that was the funny shit ever them running backwads forever trying to hand it off
     
  7. mickey13

    mickey13 Walk On

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    Happened to me once on a play action pass. TP2 just kept running backwards with the ball out. If you press R1, he will throw the ball away.
     
  8. KLH528

    KLH528 Walk On

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    considering I just lost to OSU with UofM in my dynasty last night and everything that they fixed in the patch basically went wrong last night...I'd have to say this is perfect timing...
     

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