Patch out for NCAA

Discussion in 'Thread Archive' started by Bucsfan94, Aug 28, 2009.

  1. Bucsfan94

    Bucsfan94 Walk On

    Jul 19, 2009
    Patch out for NCAA

    Anyone know what it's for? I have no idea.
  2. DC

    DC Shake n Bake

    Jul 22, 2009
    Player Lock in Online Games will now move the camera behind the locked player (like Offline games)
    Greatly increased the quality of uploaded videos
    Fixed an issue with penalties on a change of possession in Overtime
    Fixed an issue where you would sometimes lose control of your player going offsides in no huddle situations
    Tuned holding chances on Field Goals and Extra Points
    Fixed a couple pass coverage issues with Wild Cat plays
    Tuned the chuck success chances to favor more neutral results. Wins and Losses are extreme and should occur less for both the offense and defense
    AI Tackle slider is now more effective
    Lead Blocking tweaks to fix some cases of pulling lineman ignoring defenders
    Fixed a few rare cases that would cause players in pursuit to run away from the ball carrier
    Tuned the CPU ball carrier to make some smarter choices
    Fixed a bug where the CPU would high step at inappropriate times
    Tuned player switching logic to give a more appropriate player
    Fixed an issue with Punts being spotted incorrectly when the punt went out of bounce
    Corrected an issue where pressing in man coverage would cause the CPU to throw the ball too early
    If the receiver caught a pass during a slip, rarely would he be ruled down after the catch (even if he got up before making the catch). This has been fixed.
    Fixed a bug where sometimes the clock would continue to run after hold on an extra point
    Forward pitches are now correctly tracked as passing and receiving yards for the players involved
    Receivers will now try and release to the appropriate side of the defender based on their route
    Fixed some problems that were causing defensive players to not always get back in time during hurry up plays
    Reduced the effect of the Run Block Slider on special teams plays
    Tuned how effective the slant route for running backs out of the backfield was
    Tuned how far away diving sacks will start from
    Fixed an online grieve with pausing the game
    Fixed a bug where using a TeamBuilder team as the away team would cause the team colors to be incorrect
    Fixed an issue where some Dynasty teams were only able to offer 15 scholarships. You will not have to restart your dynasty for this to take effect, the fix is for offline and online dynasties.
    Certain TeamBuilder teams were incorrectly being blocked by the profanity filter and showing up as XXXX, this has been corrected
    Fixed and issue where Punt was not the default selection on 4th down and punting distance
    Off-centered single digit jersey numbers are now centered correctly
    Fixed a crash in Custom Stadium Sounds when the list of files was too long
    TeamBuilder teams with & in the name can now be searched properly
    Fixed an issue where the “Online Dynasty Servers are Down” pop-up was showing up incorrectly

    hope it doesnt effect runnin to a runner lol
  3. shadowofanubis66

    shadowofanubis66 Walk On

    Jul 13, 2009
    "Lead Blocking tweaks to fix some cases of pulling lineman ignoring defenders"
    We just became nearly unstoppable lol.

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