This will be reviewed in more detail once the new game is out, but my understanding is that recruiting difficulty will be very similar to NCAA 11. We will have caps on players but I'm trying to figure out an appropriate number. We used 4 in Legacy for NCAA 11, but I think stricter scholarship limits are needed. Dru's league is using a cap of 6 every 2 seasons, which might be something we could look at. The sim logic behind this cap is that real college football teams rarely sign more than 2-3 top ranked players in the same season. Another item Perry and I have talked about in the past, a requirement to start any recruits as a true freshman. The logic behind this idea is that most top recruits don't sign with a program and sit for 1-3 seasons. This rule would prevent teams from over signing at certain positions and hopefully create more balance among the dynasty. Anyway, feel free to discuss this topic.