Rules Discussion We've had quite a bit of turnover this past season, so I want to just touch on a few things that aren't actually in the rules thread for Climb The Ladder but have been understood to be banned in past seasons. For the most part, these are rules that you will find in virtually all TF leagues. 1) QB sneak banned. The play is automatic and there is no true way for the defense to stop it in short yardage. 2) Run Commit banned. Need I say more? 3) Pass Commit. Opinions? This is banned in most leagues, but I couldn't find a thread discussing or banning it here. It has very little negative impact on the defense, so my opinion is we ban it. 4) Aggressive gameplans. I'm ok with using it, but we need to mix it up. 5) Ace speed option. This play is easy to abuse, if you don't run it the way its designed. The play is meant to go wide off tackle, reading the DE or OLB and then making the decision on keeper or pitch. Because of the crappy AI, the QB is able to take it behind the guard for an automatic 3 or 4 yards, usually. This makes it kinda cheesy in short yardage. I don't have a problem with people running it wide, as designed. But using it in short yardage can really lead to problems, in my opinion. Thoughts? 6) 4th downs. This is addressed in the rules thread, defined as behind in the 2nd half or in your opponents territory with a yard or less to go. I feel that's a little too restrictive, often there are times where you're caught in a situation where you've got 4th and 4 in that gray area, too far for a field goal but too close to punt. I think a little relaxing of the rule and a lot of common sense should be enough on this topic. Let me know what you guys think.