I brought this up the other day, I think in the scores thread, but I thought we should discuss it a little further. How do you guys feel about having some recruiting restrictions for the next release? As we get into the later seasons, you guys all see how awful some of these cpu teams have gotten. We thought the revamped cpu recruiting logic would help and I think it did to a certain degree, but not enough IMO. Its not just the recruiting logic that the problem, it their player management skills (or lack of). They certainly don't make smart position changes or redshirt guys they should be. Bottom line is, we spent A LOT of time early in this OD trying to find sliders to make the games competitive and personally I'd like to avoid doing that again. I think limiting our recruiting not only makes our teams weaker, but it also makes the cpu teams stronger. We can go either with some type of incentive system or just make it the same across the board. I also think we should have stiffer limits on who we can sway back. I don't think we should sway anyone who wants to go pro and maybe only freshmen who try to transfer. Thoughts?