Rules & Regulations

Discussion in 'TSL World Cup' started by RedAL925, Oct 3, 2013.

Thread Status:
Not open for further replies.
  1. RedAL925

    RedAL925 TSL Commissioner

    Joined:
    Jan 31, 2011
    Messages:
    9,503
    TSO WORLD CUP

    Introducing the TSO World Cup. This tournament will run through the entire game cycle, from friendlies to qualification to the TSO World Cup at the end of the cycle (August).

    GAMEPLAY
    Standard TSO/TFS Gameplay Rules & Regulations apply. Refer to this thread for full details.

    SCHEDULE
    International Windows have been scheduled throughout the TFS League schedule. This means the tournament will require NO extra matches per week.

    FRIENDLIES
    Friendlies will be self-scheduled by managers, and are optional to complete. A scheduling thread will be posted ahead of these windows. Each manager is allowed to play 3 official friendlies in a given International Window, against 3 different teams. Official Friendlies can only be played during these windows.

    QUALIFICATION
    In our 32-team structure, we have defined 3 regions of competition: European (16 teams), North/South America (8 teams), and Africa/Asia (8 teams). Each region will compete in a round-robin group stage, playing a total of 6 qualification matches. Qualifiers must be completed by the August 1 cutoff date.

    European Qualification: 16 teams - 4 groups of 4 - top 2 in each group advance to World Cup

    Americas Qualification: 8 teams - 2 groups of 4 - top 2 in each group advance to World Cup

    Africa/Asia Qualification: 8 teams - 2 groups of 4 - top 2 in each group advance to World Cup

    WORLD CUP
    The TSO World Cup will be a standalone tournament played at the conclusion of the last TFS season. 4 groups of 4 teams will play a group stage consisting of 3 matches. The top 2 teams in each group advance to the knockout round.

    TEAM SELECTION
    Each manager will draft one international team to use for the entire game cycle. The draft order will be predetermined based on past results, seasons completed, and completion percentage.

    Team rosters may be manipulated with any eligible national team player in the game for all Friendlies and throughout Qualification. You must carry 3 GK on your roster at all times. Finalized rosters must be submitted for World Cup.

    “Heritage Team” applications will be accepted for managers who have a strong and legitimate tie to a certain national team. This will not apply to the United States, since most of our members are American.
     
    Last edited: Feb 20, 2015
  2. RedAL925

    RedAL925 TSL Commissioner

    Joined:
    Jan 31, 2011
    Messages:
    9,503
    1. You MUST keep 3 goalkeepers on your roster at all times
    2. Rosters for Friendlies/Qualification may be changed at any time (see Rule 1)
    3. World Cup rosters must be submitted in this thread. Once submitted, NO CHANGES can be made until the tournament is complete.
    4. This thread will unlock, and an announcement will be made to post your final roster for the World Cup.

    NOTE: I know it's common for players to play different positions in the national team vs club team, but let's try to keep some semblance of realism with lineups. I don't want to see 6 forwards in a 4-2-3-1 formation, etc.
     
Thread Status:
Not open for further replies.

Share This Page