Salary Cap system feedback Okay, I'm copying/pasting what I've gotten as feedback. I'm editing out any identifiers as to whom sent me feedback. Number one: I really think it's very realistic, and although it may be intimidating at first, at least, to me, it's all laid out with what to do and everything. It's not that difficult, to me. just follow everything word for word. The only concern is about what I mentioned earlier on aim about the cap number being frozen. Now this is being said with me having no knowledge of how progression acts. If a whole bunch of my guys jump up to the next level, then I'll be in a situation I was in last year where just to keep these players, then I'll have to gut my team and fill it out with 40-50 rated overall players and that killed my depth. Of course, I'm going to try to not have to do that and just make some tough cuts. The other side of this, is that I'm sitting here looking at all these teams with 10s of millions or whatever of cap space, putting these ridiculous bids for 50 overall players. if the cap number goes up, then this won't stop and they'll have just that much more to spend/piss away. It's still a good system, very realistic, especially with the cap hits. I wonder though if the fact that the cap hits will be forgiven in the offseason is not an invitation for the ridiculous bids to continue. Maybe watch how many of the players that were picked up this season are cut in the offseason. That's not very realistic, I don't think, for a player to be bid on out the ass in one season and then cut to save all that money. Actually, maybe it is, I'm not sure, just rambling now. My two cents anyway. Number two: For me its just too complicated to deal with outside the game. The pts system was simple may not be what is used in the real world but it was quick to pick up and able to go with the flow especially if your a new owner. I lot of owners I talked to said they stray away from Free agency, trades, etc.. because its just too complicated to deal with. We are all upset the EA doesn't have the cap in the game but some owners don't want to suffer because of it and have to do a lot of work outside the game to create some sort of realism. Too be honest I don't see myself making too many moves under the current system and will hate to do my capbook when the offseason comes and the modifiers and dollar values and cap hits all need to be calculated. Its just gotten to be too much work. The one above I asked for more feedback. The owner game me this: I always like the point system it was easy to manage and to pick up. I guess we can tweak some things in their but not too much. I didn't see any problems with that system other than the fact that people may have wanted to attach a dollar value to it. I say strip the system down to take a lot of the extras out of it (modifiers, position relationships to depth chart). Make it to the point where is calculating a few numbers here and there. The key I think is it should not be a system where it going to take more than 30 mins to understand. This one has been edited as it named specific players: at first, to be honest, I didnt like it. But it grew on me quickly after i understood it more. It definately takes more time to figure, but its fine, I like the actual $$$ figures, we'll have to find out if the draft works out as good. But im sure it will. Only small discrepancy is the rookie salaries. But thats it, if there is a way to lessen the rookie skill position salaries, that would be great, but not a big issue, My situation With my player is a unique one. (position, depth chart). Not alot of the rookies are getting paid like him because of it. Another piece of feedback: i personally think its overdone, too much work into something that is should be simple to do. The PMFL has a slick way of dealing with salary cap, a salary cap. not an arbitrary sports system that values all players with the same overall equally. over at the pmfl we use the games salry cap system with a league cap on cap penalty per year. in all honesty it creates the depth that we sim players soo desperatly want while keeping it simple. i understand that you put a lot of time into this system, and i thank you for your hard work. but i believe that it might not have been nessicary. if you have any questions about this hit me up, im free to talk about my ideas, i think it would free up owners to contribute a little more, and make admins lives easier That is all for now. I'll add more to this thread as we go along.