Season 5 saw a large portion of our multi-league members exit the league due to time constraints, and as unfortunate as that is, it's part of being in an online dynasty. Nevertheless, the league is still doing fine. This year, I will be implementing points of emphasis regarding sim play to address some issues that I have received complaints about or have seen myself. I am serious about these and I will punish people for not following the rules. 1. Excessive use of non-primary receivers/money routes - To me, this is the single biggest problem and the hardest to police. For those of you that don't know, it is EXTREMELY difficult to cover routes in the middle of the field, particularly TE routes that flow across the offensive line or go straight up field and the same WR routes from the slots. These are extremely unfair and you may not notice how much you rely on them. It's time to start paying attention. If it's 3rd and 5+, pay attention to where you are looking for your big play. Is it your primary receiver? Or is it your TE or WR3/4/5? I've played way too many games where I have played strong defense only to successfully predict the exact play and player that the ball is going to go to on 3rd and 18 and still get burned. The easy response is, "Soda, you should be picking better plays." But it's not that simple. This is literally unstoppable in many circumstances, and despite passing in the middle of the field being a legitimate part of the game, having your non-primary WR's catch multiple 3rd and longs in a game is not. New Rule: EVERY GAME, SAVE TO YOUR END GAME HIGHLIGHTS EVERY PASSED GAIN OVER 25 YARDS TO ANY PLAYER THAT IS LINED UP AT THE SLOT, TE, OR HB POSITION. THE ONLY EXCEPTIONS ARE SCREEN PASSES. THIS MUST BE IN A CAMERA ANGLE THAT MAKES IT EASY TO SEE THE PLAY DEVELOP (SUCH AS WIRE). Punishment for Forgetting to Save: 1st time: Warning. 2nd time: 1 Lost Scholarship for Year. 3rd time: 1 Game Ban. 4th time: League Removal. Punishment for Excessive Use: To be Determined. 2. Excessive use of Toss/Pitch plays - From the numbers I've seen, I believe that some people are exploiting the outside runs, which are much easier on this game than the more typical inside runs. Therefore, we are going to do something about that. New Rule: EVERY GAME, SAVE TO YOUR END GAME HIGHLIGHTS IN WIRE CAMERA EVERY RUN OVER 25 YARDS, NO MATTER THE PLAYER. Punishment for Forgetting to Save: 1st time: Warning. 2nd time: 1 Lost Scholarship for Year. 3rd time: 1 Game Ban. 4th time: League Removal. Punishment for Excessive Use: To be Determined. 3. Crossing Routes - Just.. please don't do that stupid cross route play and throw it to one of the two guys who ALWAYS are open on it, whether you do man or zone or whatever. Just... don't. 4. Game Restarts - With proof, no warning will be given and the player will not take on any punishment. Otherwise, without proof, the following procedure will be used: 1st time - Warning. 2nd time - 1 game Suspension. 3rd time - Removal from League. These are the main issues I have seen. If someone else knows of something of concern, please PM me and I will watch for it or maybe even add it to this list. I am serious about this. Anyone who avoids any form of punishment will receive 10 extra participation points at the end of the season. I have posted my highlights to the dynasty wire for week 1 as an example. Everyone else will be expected to start this as of week 2. This will work on an honor system. I trust you guys not to try to do anything unethical. If I find out and can prove that you are doing something to hide your stats by stopping short, or something like that, you will be immediately removed from the league. If there are more than 5 instances in a game that need to be saved, use touchdowns first, then go in order of biggest gain. The easiest way to do this is to capture the plays as they happen. In user games, you have to wait until the game is over. Everyone please read and sign that you understand and will abide by these points of emphasis before your week 2 game.