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Season Showdown

Discussion in 'Thread Archive' started by NDCOLTS1979, Jan 18, 2010.

  1. NDCOLTS1979

    NDCOLTS1979 I love you red solo cup

    Joined:
    Oct 17, 2009
    Messages:
    6,081
    Season Showdown

    This will help identify if an user is abusing features such as Run/Pass Commit, Aggressive Game Planning etc.. based on what points they earn on a play..

    Items marked in Red are banned.. Items in Yellow are considered poor sportsmanship.. Feel free to post in this thread if you noticed one that was left off..

    Skills:

    Offensive:
    User Catch (Lockdown) +4
    Pass TD +3

    Defensive:
    User Pick +15
    Block Kick (Lockdown) +12
    Block Kick +10
    Sack (Lockdown) +10
    User Sack +8
    Tackle for loss (Lockdown) +6
    User Swats +5
    Tackle for loss +4
    Tackle (Lockdown) +4
    Big Hit (Lockdown) +4
    User Tackle +2
    User Big Hit +2

    Strategy:

    Offensive:
    Big Play +8 (Aggressive Offense)
    100% Setup +8 (Setup Play)

    Defensive:
    Interception +15 (Aggressive Defense)
    Fumble +10 (Aggresive Defense)

    Big Hit Fumble +8 (Hit Stick)
    Play the Pass +5 (Pass Commit or Highlight WR)
    Play the Run +5 (Run Commit)
    Jump Snapped +5 (Aggressive Defense)
    Stuffed Option +2 (Aggressive Defense)


    Sportsmanship:

    Offensive:
    Chew Clock +10
    Kicking on 4th down +10
    Take a Knee +10

    Negative:
    Onside Kick/with lead: -20
    Passing late in the game: -50 (If you have a 3rd and long and are trying to keep your drive alive to wind down the clock -- it is allowed.. But you will still get the points docked)
    Going for it on 4th down/with lead -5 (If you have a 4th down within the rules, and are trying to keep the drive alive to wind the clock -- not to run up the score -- it is allowed)
    2 pt Conversion/with lead -10
    Running up the score -50
    Running up the score (2nd time): -75
    Calling a timeout/with time running out -100
    Running up the score (3rd time): -150
    Excessive Delay of Game -100

    Defensive:

    Negative:
    Repeated Encroachment -5


    Notes:
    • Notice that both for an User Pick and for an Aggressive pick, the user is awarded +15 points. The difference is that an User Pick will read (+15 Skills, User Pick) and using the game plan feature will read (+15 Strategy)
     
  2. Mr2Bits

    Mr2Bits 352

    Joined:
    Oct 16, 2009
    Messages:
    3,370
    good post. The gameplan and commit features are retarded, please do not use them.
     
  3. JerzeyReign

    JerzeyReign #BeatOhio

    Joined:
    Oct 26, 2009
    Messages:
    10,895
    In a dynasty game I played recently I was getting smacked hard the whole game. Even the computer players were "using" the hit stick. I asked the user if he had big hits on he denied it.

    What shows up for a big hit?

    *It wasn't in this dynasty*
     

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