Slider Testing

Discussion in 'The Tradition' started by HotRod, Jul 2, 2025.

  1. HotRod
    Offline

    HotRod You ain't bout dat life!

    Joined:
    Feb 11, 2025
    Messages:
    5,905
    Likes Received:
    1,102
    The Tradition

    Over the course of the next week when NCAA releases I'd like for us to test sliders so we can have a solid set when we officially start the dynasty.

    I think we are better served to play on Heisman difficulty this year and if it plays anything like the demo the speed threshold needs to be lowered. Any other suggestions to give us a good starting point with slider testing?
    MaxATX34 and Twister18 like this.
  2. The Parrothead
    Offline

    The Parrothead 4 Star Recruit

    Joined:
    Jun 23, 2025
    Messages:
    2,902
    Likes Received:
    345
    I've only played the demo a couple of times, so I don't really have a good baseline to go with. I'm sure once the 5th hits and I'm able to download the game that I'll check some items out. I'll report back if I see anything that I have an opinion on.
    Twister18 likes this.
  3. MaxATX34
    Offline

    MaxATX34 Texas Football

    Joined:
    Feb 17, 2025
    Messages:
    4,719
    Likes Received:
    530
    If its like the past, the demo and game will play/feel very different.

    Changing speed threshold one way or another is fine with me. I just dont want it to be extreme to the point where acceleration or speed ratings dont matter any more.
    Blaza likes this.
  4. Blaza
    Offline

    Blaza In Arsene Wenger I Trust

    Joined:
    Apr 17, 2025
    Messages:
    5,931
    Likes Received:
    729
    Agreed--we need to make sure we are using the final copy for testing.

    From what I've been hearing, the Demo and Gold Copy play much differently this year (as usual).
  5. HotRod
    Offline

    HotRod You ain't bout dat life!

    Joined:
    Feb 11, 2025
    Messages:
    5,905
    Likes Received:
    1,102
    I said test when the game releases little boy
  6. Blaza
    Offline

    Blaza In Arsene Wenger I Trust

    Joined:
    Apr 17, 2025
    Messages:
    5,931
    Likes Received:
    729
    Ghost likes this.
  7. smlVICTORIES53
    Offline

    smlVICTORIES53 4 Star Recruit

    Joined:
    Jul 21, 2025
    Messages:
    3,101
    Likes Received:
    434
    pass blocking sucks in the demo. If it is the same in the release we made need to bump it up.
  8. Twister18
    Offline

    Twister18 I aint got time to bleed!

    Joined:
    Oct 26, 2024
    Messages:
    4,129
    Likes Received:
    497
  9. charter04
    Offline

    charter04 3 Star Recruit

    Joined:
    Jul 30, 2024
    Messages:
    1,569
    Likes Received:
    399
    Ha ha. I have been testing sliders a lot on the demo. I'm not in this league but, this is what I have so far. http://www.operationsports.com/foru...3-charter04s-ncaa-14-demo-slider-testing.html

    Try them out and please give some input. I'm trying to get it ready for the trifecta. I'm sure there will be some differences in the retail version too. Don't hold back on the criticism. It's easier when others are trying things out.
  10. Twister18
    Offline

    Twister18 I aint got time to bleed!

    Joined:
    Oct 26, 2024
    Messages:
    4,129
    Likes Received:
    497
    Doh!! (homer moment)!!
    charter04 likes this.
  11. MaxATX34
    Offline

    MaxATX34 Texas Football

    Joined:
    Feb 17, 2025
    Messages:
    4,719
    Likes Received:
    530
    So people with game...

    How do you like it so far?
    Last edited: Jul 6, 2025
  12. The Parrothead
    Offline

    The Parrothead 4 Star Recruit

    Joined:
    Jun 23, 2025
    Messages:
    2,902
    Likes Received:
    345

    Can't talk. Playing.

    Just a couple quick thoughts. I currently suck at this version (insert joke here). I've been playing on everything Heisman, so maybe that's it. Probably just take some getting used to. I'm currently an interception machine, and not in a good way. It seems like you're going to have to work harder to beat the better teams (at least from my experience) and not make mistakes--especially at Heisman level. The only thing I can say I do not like right now is the player acceleration once they get the ball (i.e., kick returner getting the ball or HB getting the handoff). Other than that, I'm having fun with it so far. Recruiting is going to take some big thought, too. Looking forward to firing this season up!
    MaxATX34 likes this.
  13. HotRod
    Offline

    HotRod You ain't bout dat life!

    Joined:
    Feb 11, 2025
    Messages:
    5,905
    Likes Received:
    1,102
    Pass blocking definitely needs to be turned down a bit. You can't really get pressure with your front your under default settings.
  14. HotRod
    Offline

    HotRod You ain't bout dat life!

    Joined:
    Feb 11, 2025
    Messages:
    5,905
    Likes Received:
    1,102
    The Tradition

    Guys try these sliders out

    O/D Skills - Heisman
    Quarters - 7 minutes
    Game Speed - Normal
    Threshold - 35


    User / CPU

    QBA - 10 / 10
    Pass Block - 35 / 40
    WR Cat - 45 / 45
    RBA - 45 / 45
    Run Block - 35 / 40
    Pass Cvrg - 55 / 55
    Int - 25 / 25
    Rush D - 55 / 55
    Tackle - 50 / 35
    FGP - 40 / 40
    FGA - 25 / 40
    Punt Power - 40 / 60
    Punt Acc. - 25 / 75
    Kickoff - 45 / 50

    The biggest thing is to balance out the running game, it feels like it's too easy to run. I bumped up pass coverage and lowered pass blocking so that should make passing a little more challenging because under default settings it feels like you can sit in the pocket a day long.
    Blaza likes this.
  15. Twister18
    Offline

    Twister18 I aint got time to bleed!

    Joined:
    Oct 26, 2024
    Messages:
    4,129
    Likes Received:
    497
    Hey create a OD and invite us who have the early release. We can adjust as we go.
  16. HotRod
    Offline

    HotRod You ain't bout dat life!

    Joined:
    Feb 11, 2025
    Messages:
    5,905
    Likes Received:
    1,102
    The Tradition

    I'll create a test OD so we can play games under the settings

    O/D Skills - Heisman
    Quarters - 8 minutes
    Game Speed - Normal
    Threshold - 25


    User / CPU

    QBA - 10 / 10
    Pass Block - 35 / 40
    WR Cat - 45 / 45
    RBA - 45 / 45
    Run Block - 35 / 40
    Pass Cvrg - 55 / 55
    Int - 35 / 35
    Rush D - 60 / 60
    Tackle - 50 / 40
    FGP - 40 / 40
    FGA - 25 / 40
    Punt Power - 40 / 60
    Punt Acc. - 25 / 75
    Kickoff - 45 / 50
    Black Republican and Twister18 like this.
  17. The Parrothead
    Offline

    The Parrothead 4 Star Recruit

    Joined:
    Jun 23, 2025
    Messages:
    2,902
    Likes Received:
    345
    Played part of a game with Cal. It was against an FCS school, so I let the CPU sim most of the game. As for playing an FCS team, it felt like it should. I was easily better than them, but not to the point when I could score on every single play.
  18. HotRod
    Offline

    HotRod You ain't bout dat life!

    Joined:
    Feb 11, 2025
    Messages:
    5,905
    Likes Received:
    1,102
    I'll create a test OD so we can play games under the settings

    O/D Skills - Heisman
    Quarters - 8 minutes
    Game Speed - Normal
    Threshold - 25


    User / CPU

    QBA - 10 / 10
    Pass Block - 35 / 40
    WR Cat - 40 / 40
    RBA - 45 / 45
    Run Block - 35 / 40
    Pass Cvrg - 65 / 60
    Int - 35 / 35
    Rush D - 65 / 60
    Tackle - 50 / 40
    FGP - 40 / 40
    FGA - 25 / 40
    Punt Power - 40 / 60
    Punt Acc. - 25 / 75
    Kickoff - 45 / 45
    Well CPU QB is basically money every play so the only thing left to counter this is turn WR catch down or turn QBA to 5 which I'm a little hesitant to do. I'm going to test it out today to see if that can put a stop to the CPU going 22-25 every game. I also upped user run D 5 points and user pass D to 65.
  19. Blaza
    Offline

    Blaza In Arsene Wenger I Trust

    Joined:
    Apr 17, 2025
    Messages:
    5,931
    Likes Received:
    729
    Another test dynasty or the one you already created?
  20. HotRod
    Offline

    HotRod You ain't bout dat life!

    Joined:
    Feb 11, 2025
    Messages:
    5,905
    Likes Received:
    1,102
    I'll make the changes before advancing to the next week
  21. MaxATX34
    Offline

    MaxATX34 Texas Football

    Joined:
    Feb 17, 2025
    Messages:
    4,719
    Likes Received:
    530
    send me an invite
  22. HotRod
    Offline

    HotRod You ain't bout dat life!

    Joined:
    Feb 11, 2025
    Messages:
    5,905
    Likes Received:
    1,102
    The Tradition

    Updated 7/10/14

    O/D Skills - Heisman
    Quarters - 8 minutes
    Game Speed - Normal
    Threshold - 25


    User / CPU

    QBA - 10 / 5
    Pass Block - 35 / 40
    WR Cat - 40 / 40
    RBA - 45 / 45
    Run Block - 35 / 35
    Pass Cvrg - 60 / 65
    Int - 35 / 35
    Rush D - 60 / 60
    Tackle - 50 / 40
    FGP - 40 / 40
    FGA - 25 / 40
    Punt Power - 40 / 55
    Punt Acc. - 25 / 75
    Kickoff - 45 / 45

    These sliders game me some good games vs the CPU. The QBs were not automatic like previous versions of the slider set however they still can put together great drives. The next thing I'm working on is to get the running game handled. It still feels like the run blocking is too strong for both users and CPU. Any feedback would be appreciated guys.
  23. Black Republican
    Offline

    Black Republican *Sarge*

    Joined:
    Sep 3, 2024
    Messages:
    1,682
    Likes Received:
    542
    I'll try these and give feed back once i get 5 games in on em.
    HotRod likes this.
  24. jms493
    Offline

    jms493 Veteran Member

    Joined:
    Feb 10, 2025
    Messages:
    8,904
    Likes Received:
    433
    FINAL BASE SETTINGS AS OF 07/11/13

    GAMEPLAY-(Offense-Varsity/Defense-Varsity) HFA-Off For Human Player Only (No Switch Rule on Defense renders best results pick a defender & stick with him while your AI mates handle their own business)
    PENALTIES-ALL PENALTIES MAXED ACCEPT: Holding-60, Facemask-60, Off PI-50, Clipping-56, Intentional Grounding-50, Roughing Passer-50
    Game Speed-Slow
    Threshold-40
    9 Minutes QTR's

    OFFENSE-(Human/CPU)
    QBA-5/5
    PASS BLK-5/45
    WR CATCH-40/50
    RBA-5/70...............................(If U need to increase CPU Running Game boost this slider up to RBA 95)
    Run Block-5/30

    DEFENSE-(Human/CPU)
    Pass Coverage-30/30
    Int-70/70
    Run Defense-5/70..................(If U need to increase CPU Run Defense boost this slider up to 95)
    Tkl-5/30...............................(This will smooth out the Running game an you'll see some terrific looking interaction plays with the ball carriers on both sides plus there's less arcade hits)

    SPECIAL TEAMS
    FG POWER-20/45
    FGA-30/30
    PUNT POWER-20/30
    PUNT ACC-45/70
    KICK OFF POWER-20/45

    AUTO SUBS

    OFFENSE
    QB OUT-65
    QB IN-70
    RB OUT-85
    RB IN-90
    WR OUT-65
    WR IN-70
    FB/TE OUT-65
    FB/TE IN-70
    OL OUT-20
    OL IN-25

    DEFENSE
    DT OUT-85
    DT IN-90
    DE OUT-85
    DE IN-90
    LB OUT-65
    LB IN-70
    CB OUT-65
    CB IN-70
    S OUT-65
    S IN-70
  25. The Parrothead
    Offline

    The Parrothead 4 Star Recruit

    Joined:
    Jun 23, 2025
    Messages:
    2,902
    Likes Received:
    345
    Not sure if anyone in the dynasty test has checked, but is the commish (HotRod) the only one getting XP? Read where that was an issue.

Share This Page

Tweet