Information Sliders

Discussion in 'Hard Knocks' started by BobJr, Aug 25, 2012.

  1. BobJr

    BobJr To each their own

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    Ok everyone that has Season ticket and enjoying the game, I want them to check out these sliders and give some feedback.

    Game Options

    Skill Level: All Pro
    Playcall: Conventional
    QTR Length: 9 mins
    Injuries: 55
    Fatigue: 60
    Game Speed: Slow
    Min Speed Threshold: 100 ( I would like to see multiple variations on this as well)

    Player Skill

    QB Accuracy: 40
    Pass Blocking: 60
    WR Catching: 65
    Broken Tackles: 70
    Run Blocking: 50
    Fumbles: 40
    Reaction Time: 50
    Interceptions: 50
    Pass Rushing: 65
    Reaction Time: 55
    Block Shedding : 50
    Tackling: 40

    CPU Skill
    QB Accuracy: 65
    Pass Blocking: 40
    WR Catching: 60
    Broken Tackles: 70
    Run Blocking: 55
    Fumbles: 55
    Reaction Time: 60
    Interceptions: 55
    Pass Rushing: 40
    Reaction Time: 65
    Block Shedding : 40
    Tackling: 40

    Special Teams:

    FG Power: 45
    FG Acc: 50
    Punt Power: 45
    Punt Acc: 50
    Kickoff Power: 45

    Of course just remember this is a starting point. If you see something or have an idea for tweaks, let us know in this thread what you see/feel and how it might be able to be adjusted.
     
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  2. CHUNKNESS

    CHUNKNESS Commissioner Quality Simulation Football

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    Bobby, 12th Man will be doing some experimenting with sliders as well. I'll let you know what our general consensus is once we've had an opportunity to play the game a bit...
     
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  3. Emmdotfrisk

    Emmdotfrisk Working half days on my days off.

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    Curious to see what guys think
     
  4. _MG_

    _MG_ Watching Folks Swim

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    wish i could help you guys with this...
    [​IMG]
     
  5. controllerabuser

    controllerabuser Purple People Eaters

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    Anybody want to play!????
     
  6. thegman2.0

    thegman2.0 Walk On

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    i been using game flow and like it alot if i need to called my own plays too , i will do it
     
  7. thegman2.0

    thegman2.0 Walk On

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    i play you ca , what time you wanted to play?
     
  8. controllerabuser

    controllerabuser Purple People Eaters

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    Tonight like 10 CT?!?!
     
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  9. thegman2.0

    thegman2.0 Walk On

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    i try my best to get on
     
  10. uagrad90

    uagrad90 Walk On

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    Played a couple games and the first thing I want to address is the CPU pass coverage. Its lacking big time. With Minn vs GB I completed 85% of may passes for 320+ yards and 4 TDs. Ill work on that and post any thing I find.
     
  11. CHUNKNESS

    CHUNKNESS Commissioner Quality Simulation Football

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    were you playing against the CPU, or a human opponent?
     
  12. uagrad90

    uagrad90 Walk On

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    The one posted was CPU. I played Hal last night and was around the same on passing a little lower % wise. If you have time the holes are there and the ai was not responding in my opinion. They would run past defenders in zones and the defender would not respond.
     
    Last edited: Aug 26, 2012
  13. HAL9100

    HAL9100 TSO's Resident Antagonist

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    This was default All-Pro and on normal game speed too though.
     
  14. CHUNKNESS

    CHUNKNESS Commissioner Quality Simulation Football

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    Make sure to base your feedback judgments on human opponent experiences online. Playing offline against the CPU is an entirely different ballgame...

    BobJr, I've played on default AM and AP so far; both normal and slow - all against human opponents online. I, personally, prefer the slow speed at both levels. Some individuals have commented that the slow game speed is almost too slow. However, I feel it is necessary in order to be able to hit the holes with the HB or make cuts with the ball carrier in the open field. I'll be toying with the actual sliders more tonight.
     
  15. BobJr

    BobJr To each their own

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    Yea I have found Slow feels like it is going to be the way to go. It just feels more natural
     
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  16. uagrad90

    uagrad90 Walk On

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    10-4. I'm still learning the madden ropes.

    But on default the pass coverage is weak. and this was vs a user. Def needs a bump.
     
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  17. NeuroticTruth

    NeuroticTruth dont know , dont care

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    Random question, what runoff do you use? I've been using 15 seconds. I think it makes it more realistic for adjustments etc. I've had to burn a time out once or twice while trying to make adjustments because I just flat ran out of time.
     
  18. pitt4life21

    pitt4life21 RTJR!

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    Just stop being so creative :D
     
  19. CHUNKNESS

    CHUNKNESS Commissioner Quality Simulation Football

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    OK, BobJr, here are the adjustments that we've made so far that we prefer... (all others not mentioned remain at 50)

    All Madden
    QTR length 7 mins; runoff to 20 sec
    Game speed SLOW
    Min spd threshold 30

    Player Skill
    QB accuracy 55
    WR catch 55

    CPU Skill
    INT 40

    Penalties
    Offside 60
    False Start 55
    Holding 52
    Facemask 55

    Special Teams
    FG power 45
    FG accuracy 45
     
  20. HAL9100

    HAL9100 TSO's Resident Antagonist

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    You're getting enough plays in at that setting? I've usually had go at around 9-11 minute quarters.
     
  21. NeuroticTruth

    NeuroticTruth dont know , dont care

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    Good question. I've only used 9 minute quarters so far and those seem to fly by to me.
     
  22. SteamboatReb

    SteamboatReb Walk On

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    ( minutes goes by QUICK with the 20 second deal
     
  23. BobJr

    BobJr To each their own

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    CHUNKNESS

    Were you guys able to bridge the gap between how easy it is to pass and the difficulty of running?

    Threshold at 35... Is that allowing guys to run outside for a ton of yardage?
     
  24. NeuroticTruth

    NeuroticTruth dont know , dont care

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    I've been playing 9 minute quarters with the runoff set to 15 seconds (meaning the play clock runs down to 15 after you select your play).
     
  25. SteamboatReb

    SteamboatReb Walk On

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    The Sliders aren't quite to NCAA silliness yet....PLEASE don't go there....Aaron Rodgers, Brady, Brees, etc. are supposed to be very accurate and deadly...lol
     

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