Stats of Interest I found some of this interesting if you consider some of the gameplay issues we have in NCAA 10. I think these are great indicators of what needs to be fixed for 2011. I posted this over at EA's forum for feedback so that's why the wording is like it is. These indicate some of the issues with gameplay. We just finished our 12 man online dynasty on AA settings w/7 minute quarters. Here's some of the weird stats. User QB's 8/12 are in the top 10 for rating. 1/12 in top 10 for yards. 7/12 in top 10 for completion percentage. 12/12 in top 12 for average per completion. (why is the CPU so vulnerable to the long ball???) User RB's 4/12 in top 10 for yards. 10/12 in top 10 for average yards per carry. 8/12 in top 10 for yards after contact. 10/12 in top 10 for rushes of 20+ yards. 0/12 in top 10 for broken tackles???? How is this possible? No users are even close to the top. User WR's (same issue as QBs) 10/12 in top 10 for average yards per reception. 0/12 in top 10 for yards after catch or yac avg. (how can they all lead on average but none are close to YAC lead?) User O-line 0/12 in top 10 for pancakes. (all of our lines have players 90+ and we dominate rushing so how is this possible?) Defense Leaders for INT = 8 on the season. Leaders for pass deflections = 19. (shouldn't there be more than 2 times the amount of interceptions as pass breakups???) These stats really indicate some of the issues with the game. Why is it so easy for users to get big plays in the passing and running games? This is in direct relation to the issue with why it's so easy to go the length of the field in under 30 seconds at the end of the half or game to get that FG or game winning TD. Kind of cheesy!