Two things make it cheese: First Gibs , despite possibly being a decent guy, makes his living off selling nano blitzes and cheese plays. That's pretty damning in itself. Secondly, if madden could make a game where pass coverage was worth a shit then guys would not assume of the top that anything in man is cheese. Man coverage is insanely over powered , it's like a Tyson uppercut compared to zone which is like a Montgomery Burns sissy slap.
This. A quick Google search of Sgibs and Madden gives you a list of money plays. Kind of what we're against here at TSO
I implore you guys to actually have a discussion with them before you make false statements. They are against the same thing we are against. The only difference is that they are actually good at the game. They do not sell nano-blitzes and encourage people to cheat. In fact, it's the opposite. They look for exploits in the game so that they can counter them in tournament play or, preferably, have the devs fix it. As an example, two years ago there was a nasty overload blitz that the offensive AI blocking didn't handle well. It allowed for really quick pressure very consistently. Gibs found the counter to it using slide protection and motioning a WR into block. They teach people to be better at the game. As another example, (and IIRC) Gibs knew an offensive play that if he did a certain combination of motion and adjustments would allow his WRs to run down the field uncovered. He refused to use this play or show it to anyone because the devs couldn't fix it.
All of this may be true but this "tip" is still a joke. Try blitzing like this in TMFL and get lit up.
Discuss the tip all you want. I think it's a useful concept that people who aren't familiar with what a blitz actually is. Yes, we all know timing routes are good against man, including hooks. I don't remember them saying in the article that it's a world-beating play. Any time you blitz you are paying the price somewhere in your coverage.
This tip as well as most of the other tips in that article were not necessarily directed to us more advanced players. He has a wide audience. Some players in the Madden community are not skillful enough to make pre-snap adjustments and sgibs gives a tip on a blitz that gives those type players a play that can give them some heat. Is this blitz something that can be beaten pretty easily? Yes, but those players that enjoy offline gameplay and need to find a play that makes them feel good the few times they can get to the QB, its a helpful hint.
Itd just a crappy "tip" drift, just passing my worthles .02, hes just saying, "pick this play on 3rd down" no matter the distance, personell, strength /weakness or either team, who should u user, no coverage tips or adjustments, its just a bad tip. Im not judging gibs personally or any foul crap like that, he's contributed a ton to the madden community imo, this tip isn't one of them, definitely not one that's worthy of being shared on tso. Niw, hers a great share from gibs, https://primamadden.com/category/madden25plays/
So you aren't the audience for this. Not everything posted is applicable to you in every situation. We get a lot of lurkers who will read this and click through. Those guys are our personal friends, and we are doing them a solid directing some less knowledgeable people about the game to them. You guys can hate on sgibs all you want, but the guy is a mensch. Much (much) of the removal of exploits this generation squarely fall on the shoulders of him and Farls, they do it like it is their job. Also, you may not be aware that they write the PRIMA Madden Guides that are sold everywhere Madden is. There are a lot of people out there who read their tips and use them. Just because something doesn't fall in line with your expectations of what is "sim", "good", or "valuable" doesn't mean it doesn't have value to someone.
That explains a lot now! Now I feel cheated..... Kidding of course. I do have a question though. What line, if any, is drawn between a blitz like this that is effective is used correctly and a blitz being overly effective? I pointed out a FS blitz I found to Shaun that imo is overly effective (albeit I havnt done testing on it just from what I've seen in my TMFL games) that is centered around the same premise as this blitz. Although I have seen some rather unlikable things from offensively lineman in that blitz as well which is why I pointed it out. Back to the original question; is there, and if so where, a line that separates an effective blitz vs a "non-sim" blitz? Also, I'm not talking about a blitz where I come out in a 4-3 when the offense is in a 5 WR set, I'm talking legitimately matched up blitz.
I would say the line would have something to do with the manual movement of players presnap and the amount of times the specific defense is called
I understand what you're saying Rich, but to play Devil's advocate, what if I only used said play 3 times a game. Twice on a third down situation, and once on a potential game winning drive from my opponent. It's like the Press Man Blitz, if it's used on every other third down, and 95% of the time it stops the offense, is it cheese? 7 plays per game isn't a whole lot, in the larger span of things. But as the opposition, against certain people in TMFL I knew that on 3rd and 7+ that they were going to Press Man Blitz me, and it was difficult finding a play to counter it and not feel like I was picking a 'money' play.
Well press is not good , I have Cincy and some of my CB's have high rating but could not jam Amendola for shit in my game against NE. Love how ratings mean something lol
Different plays are going to have varying levels of success. This should be obvious. If a play is determined to be realistic (e.g. not created because of glitch, nano, animation, etc) and overly effective, then we should probably figure out ways to counter it. Blocking a back or TE, motion, draw, slide protection, etc. If we can't find resolution, then we can go back to EA and try to figure out what may be going on. We have to define what is 'difficult' to deal with in the game and what is 'unstoppable'.
Half asleep in my college library, on a CPU that kept freezing. Forgive me, but you know what I meant yeah?