Thoughts on sliders.... Last night's game against Arkansas was by far one of the easier games I have played so far in this year's game, and some of it was simply poor decisions by the CPU, but some of it was simply that it was too easy to run and pretty easy to pass. I have a decent running game, but last night it was simply too good. I think we need to adjust the CPU run defense by at least +5 maybe even +10. This affects me more than most since my team is run heavy, but I could have named the score last night against an Arkansas team that should have been at least decent. As for passing, it seems the deep ball is still too easy. I hit two deep passes, and it seems that users are completing them at a pretty decent rate I would suggest upping interception and pass defense for the CPU. We have reached the point in the game where users know what plays work and what plays don't, and the result is the CPU is getting their ass handed to them. Luckily the CPU is still recruiting like gangbusters, but for now I think we need to adjust the sliders I have listed above. Thoughts from everyone?