Rules TMFL '13 League Guidelines

Discussion in 'TMFL' started by Shaun Mason, Sep 1, 2012.

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  1. Shaun Mason

    Shaun Mason Somebody you used to know.

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    tmflfield (1).png
    The TMFL is the Premier Madden NFL '13 league on Xbox 360. The league consists of the best of the best across the TSO landscape, with a focus on"sim" play, sportsmanship and top notch competition. With a wealth of content, active discussions and a fast pace, the league should push all others to emulate it. What you will see in the TMFL is what you will see in the NFL on any given day.

    Game Play Rules

    In general, the TMFL is expected to be the beacon for other Tradition Sports Online leagues. TMFL members should understand that they are expected to be role models for the rest of TSO. Tradition Sports Online has a code of conduct which everyone should be familiar with in their gameplay. Things which are covered here (among others!) and there are no exceptions in the TMFL are:
    • QB Scrambling
    • Manual Motion
    • Hurry Up offense
    • 4th down rules
    If you have not read over this please go http://forums.traditionsportsonline.com/threads/tradition-rules-and-general-expectations.1161/.

    Also:
    • Run Commit - BANNED
    • Pass Commit - Obvious Passing Downs
    • WR Shading - Allowed
    Roster Rules

    During the regular season, you must have 53 players under contract. There are no per position requirements, but ensure you do not have players out of position on your depth chart. This means you cannot use cornerbacks as safeties, linebackers at defensive line, etc. You may use a running back at wide receiver if they have a wide receiver skill set, but be judicious with this rule. There aren't many Reggie Bush's in the league.

    Trade Rules

    Trades in the NFL are drastically different than trades in the NBA, MLB, or NHL. To reflect this reality, trading rules have been established. A trade committee has been established to enforce these rules and ensure fair and realistic trades.

    Trade Committee:
    Trade Committee Process:
    • Owners involved come to an agreement in private
    • One of the owners creates a conversation (PM) with the other owner, and all five members of the trade committee.
    • The other owner will confirm they want to proceed with the trade.
    • The trade committee with vote on the trade. Please note, this isn't a debate, it is a vote. The members are not required to justify their vote. Arguments about inconsistency or anything else will not be tolerated.
    Requirements for Trade Committee Approval:
    • 3/5 vote if no trade committee members are involved in the trade
    • 3/4 vote if one member of the trade committee is involved.
    • 2/3 vote if two members of the trade committee is involved.
    Trade restrictions:
    • Teams are limited to ONE in season trade ATTEMPT every season.
    • Teams are limited to THREE off season trade ATTEMPTS every season.
    • Trade deadline in season is week 8.
    • Maximum of 2 players involved per trade, per team.
    • Maximum of 3 total assets involved per trade, per team. (i.e. 3 draft picks, 2 players/1 draft pick, 1 player/2 draft picks)
    • Trading players during the NFL draft is prohibited.
    • Unlimited trading of draft picks during the draft.
    • IF YOU PUT YOUR TEAM IN CAP HELL, SO SORRY, NO BAILOUTS
    • NOTE: A trade attempt is any trade submitted to the Trade Committee. If the trade is rejected by the Trade Committee and you submit another modified trade, it counts as two attempts.
    Off Season Free Agency


    This will be done via the in game bidding mechanism. There is to be no discussion of the dollar amount in bids you placed in order to preserve the usefulness of the in game mechanism. Please note you only get one attempt per in game stage, so make it count, there are no in-stage counter offers. Again, IF YOU PUT YOUR TEAM IN CAP HELL, SO SORRY, NO BAILOUTS.

    In Season Free Agency

    Any free agency that is outside the Off Season Free Agency bidding is considered IN season. That includes players cut during cut down weeks in the preseason. Since there is no conflict resolution implemented for this type of free agency, it is effectively first come first serve. We want everyone to have a fair shot at these free agents, so the following system will be used:
    • If you intend to sign a Free Agent, there will be a thread created weekly that you need to express this intention.
    • If two or more players intend to sign the same player there will be a waiver wire process.
    • The regular season record of the previous season will be the tie breaker, i.e. the player will be awarded to the team with the poorest record the previous year.
    Example:

    Randy Moss is available. Both the Cleveland Browns and the Green Bay Packers express the intention to sign him to a contract. Since Cleveland had the worse 2011 record, they will be permitted to sign Randy Moss.

    Please do not be a douche and claim someone you really have no need for simply because someone else wants them, it is uncouth. Also, keep in mind these contracts are only 1 year, you will need to renegotiate with them at the end of the season.

    Scheduling and Advancement Schedule

    TMFL will advance the every 48 hours at approximately 10 PM EST. It is your responsibility to check your schedule, and plan accordingly. Be proactive and contact your opponent for a good time for you to play your games. I suggest adding each coach's gamertag to your friends list.

    All games must be scheduled in the game scheduling subform located here: http://forums.traditionsportsonline.com/forums/game-scheduling.266/.

    We do not schedule games via text message, PM or carrier pigeon. The reason is so that there is accountability, or a decision can be made in the case of not being able to schedule a game.

    If you will be on vacation or away, you must set yourself to vacation in the game itself, so your opponent(s) can play the CPU. In addition, you must post in the Vacation Sticky. So that we know what happened to you if you suddenly disappear.

    Activity

    The TMFL is about more than playing your games. Activity and participation in discussions is required. This includes responding to trade requests in a timely manner, responding to tags, and scheduling your games. Use of a headset is required. In addition, we recommend all users actively use twitter as Madden NFL '13 has a lot of twitter functionality.

    Settings

    TDB

    League Roster

    Commissioner: Shaun Mason
    Assistant Commissioner: I Peench

    Baltimore Ravens - bawvu97
    Cincinnati Bengals - UofCWildcat
    Cleveland Browns - Shaun Mason
    Pittsburgh Steelers - NeuroticTruth

    Houston Texans - sawemoff
    Indianapolis Colts - fuzzyl0gic
    Jacksonville Jaguars - The Richuation
    Tennessee Titans - OPEN

    Buffalo Bills - Keller
    Miami Dolphins - CalebMackie
    New England Patriots - Philstyle3005
    New York Jets - Matrix Monkey

    Denver Broncos - dakota7
    Kansas City Chiefs - Baron
    Oakland Raiders - Raidernation
    San Diego Chargers - Jon MK

    Chicago Bears - Gravity
    Detroit Lions - HovaTheGodMC
    Green Bay Packers - Masler
    Minnesota Vikings - Jmustang1968

    Atlanta Falcons - antcap24
    Carolina Panthers - HotRod
    New Orleans Saints - capp34
    Tampa Bay Buccaneers - Sgt Jowers

    Dallas Cowboys - RynoAid
    New York Giants - I Peench
    Philadelphia Eagles - OMlawdog
    Washington Redskins - MoonBBad

    Arizona Cardinals - JSimms
    San Franciso 49ers - Boom29
    Seattle Seahawks - Danthraxxx
    St. Louis Rams - BRUCE80
     
    Last edited: May 29, 2013
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  2. Shaun Mason

    Shaun Mason Somebody you used to know.

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    Added new rule against playing the CPU.
     
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  3. Shaun Mason

    Shaun Mason Somebody you used to know.

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  4. Shaun Mason

    Shaun Mason Somebody you used to know.

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    Updated with new teams.
     
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