**Your Eyes Only**

Discussion in 'Thread Archive' started by JerzeyReign, Sep 7, 2010.

  1. JerzeyReign

    JerzeyReign #BeatOhio

    Oct 26, 2009
    **Your Eyes Only**

    I'm placing these to ensure EVERYONE has seen and AGREED to the rules that govern our online dynasty. Once you've read and agreed to the rules please POST IN THIS THREAD that you agree. We're all grown and make great decisions on a daily basis but I'm getting a little tired of hearing about guys making up their own rules midway through a game. If the shoe fits wear it. We're all adults. Un-Sim (or anything that goes against our rules) will not be tolerated. If you see something that happens on Saturdays and our rules forbid it don't do it. After the game approach myself or sdid with any suggestions. DO NOT MAKE THAT DECISION UNTIL IT HAS BEEN APPROVED AND ANNOUNCED TO THE ENTIRE LEAGUE.

    We're in this league to have a good time. When people's experiences are constantly being ruined it becomes a problem. If some of you don't know my "reputation" (wait? I have online rep, lol) on here I don't really sugarcoat anything. I speak my mind. Doesn't matter if you joined the site two minutes ago or built this site, if you do (or say) anything that will ruin anyone's online experience I take offense to it. You either love me or hate me.

    I'm honestly tired of having this "message" reiterated on TF so much. I understand individuals have different interpretations of what's sim or not. That's fine, I question some things myself. But the rules are in place to void any gray areas. It helps place us on one page.

    Sportsmanship. Wow, why should this even have to be addressed? Even if you think the game was total BS it takes 10 seconds to send a "GG" message on PSN. Mutual respect. You can't (and will not) beat every user you play. Things happen that may have not happened in your favor. Don't hate the player, hate the game. If something happens in the game that you think was un-sim or whatever just simply pause the game and speak with the guy. Don't hit him up and say "Hey idiot you can't do that". Don't respond to someone trying to clear the air with a "F*** You, You Don't Know Football" message either. Obviously those statements were a little exagerrated but y'all get the point I'm trying to hammer home. Mutual respect, that's all that I'm asking for.

    I apologize for the rant but things like this need to be ironed out ahead of time. We're losing guys left and right. We can chalk some of that up to seasonal gamers. I was a seasonal gamer myself. But due to the experiences I've had on TF I became a year round gamer. Let's try to instill what keeps US here with everyone that visits our site.

    League Rules:


    1.0 Depth chart changes are not permitted before the opening kickoff. Each owner is responsible for setting their depth charts weekly in the franchise. You are allowed to make a depth move during the game

    A. If a player is struggling.
    B. If you are trying to prevent an injury.
    C. If the game is a blow out.
    D. Formation subs are permitted before the opening kickoff and are limited to the following:

    QB (no subs)
    HB (can sub to 4th/5th WR in a 4/5 WR set)
    FB (can play FB, HB, or TE)
    TE (can play any slot WR position)
    WR (no subs)
    OLine can play any OLine position
    Dline can play any Dline position
    Lb's can play any Lb position
    SS or FS (are interchangeable)
    CB (no subs)
    KR/PR - Any player eligible

    2.0 Controlling Players: You cannot pick plays and let the computer run them. You must control your QB throws and RB/RS movement at all times.


    3.0 - Going on 4th Down: We encourage straight play in this league, however, we do not want to limit players to the point where they cannot play aggressively. With that in mind, there will be a simple rule on 4th downs:

    A. Whenever you are past the 50 yard line with 1 yard or less to go, you are permitted to for it on 4th down.
    B. If you are behind by two touchdowns or more in the second half, you can go for it whenever you like.
    C. If you are the losing team in the 4th quarter, you can go for it whenever you like.

    If you have a weak kicker it must be understood before the game that you may need to go for it inside the 40-30. If it is a play like that inside the 40 for 4th and waht ever and the conditions kicker will not allow success, let opponent know that this will happen through out the game.

    4.0 - Motioning: Motioning by backs and receivers is allowed.

    5.0– Hurry Up Offense: All teams are allowed to run the "hurry up" offense if that is your play style. Give your opponent a head's up before the game that you use this feature. Other wise keep it to the last two minutes of half/game. In 4th quarter if you are down you can use it throughout.

    6.0 - Playclock Rule: We're all here to play football. Keep in mind we play 6 minute quarters in SOCOM; not 15 like the NCAA. So please choose your plays as quickly as possible on offense and make every effort to do so before the play clock gets close to running out. We do realize, however, that certain situations in the game may require some extra time when choosing a play. You may run the game clock with under 3 minutes remaining in the 4th quarter. Or if your trying to prevent another possession before the half.

    7.0 - Playcalling, Mixing It Up, Play Action: Owners are expected to mix up plays on both offense AND defense. If your team falls behind early in the game, it's understandable if you become a one-dimensional offense with your passing game. As long as the game is close, we expect all box scores to reflect a concerted effort at reasonable play calling.

    8.0- QB Scrambling: Unrealistic QB scrambling/sprinting is frowned upon on pass plays, including screens. Constantly dancing from sideline to sideline, running straight backwards or well behind the line of scrimmage without being under pressure is not realistic. This does not include option plays, designed QB runs or broken/pressured play situations.

    9.0 - Running Up the Score: Good sportsmanship is a major part of TT, so running up the score on user opponenets will not be tolerated. Please use good judgment when leading by a large margin, even when playing the CPU.. I don’t want to see multiple 70-80 pt scoring games.


    Defensive play calling: You can't just sit in a 3-3-5 or quarters all game. However, if somebody is running 5 WR sets all game you can play to your strength. Or situations as 2nd and long or 3rd and long.

    10.0– Moving Players before snap: On defense, shifting linebackers and the defensive line is permitted. However, if you move a individual defensive player before the snap you must control that player at the snap of the ball. This includes moving a player to cover an assignment.
    Constantly spreading or pinching your DL or LBs falls under the rules for mixing up your playcalling.

    11.0 – Blitzing: While blitzing is certainly a part of the game, please be realistic when doing so, and do not use it excessively. Any attempt to confuse the AI when blitzing is prohibited (ie. spreading your defensive line then shifting your LB's to create AI holes). This also falls under the rules for mixing up playcalling.

    For future reference you may use your DE on defense however you need to engage the oline don't swoop or loop them around every time. You also may not widen them more than a defensive audible will allow.


    12.0 - Fake Punts and FG’s: Any fake punt or field goal must follow the same rule used when going for it on fourth down. If you are allowed to go for it on 4th down in that situation, you can also fake the punt or field goal. Faking a FG or punt is part of the game and provides "the element of surprise," but please be realistic. These are utilized in NCAA but on a limited basis, so please keep that in mind.

    13.0– Onside Kicks: Onside kicks are permitted at any time by the losing team in the 4th quarter only.


    14.0 - Pausing: NCAA allows a limited number of pauses during the game, so please keep that in mind. If it's ever necessary to pause the game, please provide a quick explanation to your opponent if your not utilizing your headset at that time. Pausing the game to show poor sportsmanship will not be tolerated. Please do not start a game if you know something will interfere with your playing time.

    15.0- Disconnects: Games will disconnect from time to time for various reasons. It will be up to the players involved to figure out a resolution; with the choices being to either replay the game from the beginning or simulate for an obvious winner. If you cannot reach a resolution, contact the commish. TT expects all owners to have a reliable, high-speed ISP. If you are having any type of Internet trouble, please do not start the game until the problem is resolved.

    16.0- Player must leave game in progress - Please do not start a game if there's a chance you will not be able to finish it. In the case of an emergency situation where you are forced to leave the game, an agreement should be made between both players as to whether the game will be replayed from the start or simulated in the opposing teams favor.

    17.0 - With Socom on a “fast as we can go†schedule, missing games will be necessary at times. We simply asks that you make every effort to schedule and play your own games, but when that's not possible, we request the following:
    -- Notify your opponent via email or message board as early in the week as possible.
    -- Notify the commish that your opponent will need to play the CPU or that your CPU game will need to be simmed.
    * Failure to follow these guidelines will result in a sim loss to your team.

    18.0 - There will be NO restarts on your user vs. cpu games. If I see a restart I will discuss it with you to see if there was an extenuating circumstance, but most likely any restart = automatic simulation of your game. The 2nd time.. = a simulation loss. There is no shame to losing to the CPU.. our difficulty and sliders will be targeted towards realistic challenge levels based on the caliber team the CPU is controlling… ie: CPU Ohio St will be a bitch… CPU Duke won’t…

    Chew Clock will be used at end of half and game situations with under 3 minutes to go. Try not to run down the clock every play outside of these situations.

    Run and Pass Commit are banned in user games. Also any aggressive setting in the game plan feature is banned in user games.

    Players leaving
    A player will not be allowed to attempt to sway a player from the pro draft if he:
    is > 95 OVR
    is a JR that has won the Heisman
    is a JR and has won a major award Maxwell (player of the year) or Bednarik (defensive player of the year) and is > 90 OVR
    Kickers and punters can be swayed from pro draft regardless of OVR and class.

    The amount of scholarships that can be offered at any given time will be dictated by the following formula:

    A = number of seniors on your team that will graduate
    B = number of underclassmen that qualify for pro draft with aforementioned rules.
    C = One additional scholarship to provide a cushion.
    D = 70 - current amount of players currently on roster

    A + B + C + D = total number of available scholarships.

    Note: Committed players count against your scholarship limit.
  2. fsuprime

    fsuprime Definitely Maybe

    Jul 19, 2009
    read and agreed
  3. onaradio34

    onaradio34 Tryin not to show how little I know bout anything

    Sep 24, 2009
    Read and agreed.

    Just wanted to throw this out as an example of great sportsmanship. I consider myself pretty good at user vs user games but I find myself 0-2 against a guy that, despite our close scores, has really controlled both games. I haven't been able to do anything offensively against him and nothing I do defensively ever rattles him, and I run about 20 different plays a game defensively. After our last game, we get to chatting about the game and how I'm having some trouble getting a good pre-snap read of the defensive. Next thing I know, ive got a 150 word manifesto on how to read defenses in my PM box. That user is one of SoCom's own, NDColts.

    It may not mean much to some, but the willingness to give up information for the betterment of another user's experience is huge to me. OK, enough of that shit, I'm gonna blast that sum bitch ND next time!!!
  4. Dean

    Dean Walk On

    Oct 8, 2009
  5. Gabeastmode

    Gabeastmode Walk On

    Jun 1, 2010
    read and agreed
  6. nrg_qbz-_-

    nrg_qbz-_- Walk On

    Jul 23, 2010
  7. spliff616

    spliff616 Walk On

    Jun 16, 2010
  8. drowsike

    drowsike Go DAWGS

    Jun 23, 2009
  9. Diddy81

    Diddy81 Walk On

    Jul 11, 2009
    helped develop, so I'm good, and ND is a quality human being man, that was good to hear about.
  10. NDCOLTS1979

    NDCOLTS1979 I love you red solo cup

    Oct 17, 2009
    read and agreed and lol onaradio lets hope not
  11. JDBattleMC

    JDBattleMC Order in the Court

    Jul 1, 2010
    500% agreed.

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